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	<title>Psychology &#187; Phenomenal</title>
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		<title>Phenomenal Awareness</title>
		<link>https://streckerbe.info/archives/16</link>
		<comments>https://streckerbe.info/archives/16#comments</comments>
		<pubDate>Sat, 15 May 2021 15:34:20 +0000</pubDate>
		<dc:creator>dayat</dc:creator>
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		<category><![CDATA[Phenomenal]]></category>

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		<description><![CDATA[Consider what it would take to actually have free will.&#8221; Sam Harris It seems quite evident that virtual environments can be favorable terrains for many people. And in so many ways. Particularly now as though &#8220;we can&#8217;t change the fact &#8230; <a href="https://streckerbe.info/archives/16">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>    Consider what it would take to actually have free will.&#8221; Sam Harris</p>
<p>It seems quite evident that virtual environments can be favorable terrains for many people. And in so many ways. Particularly now as though &#8220;we can&#8217;t change the fact of COVID-19,&#8221; something we can change is &#8220;how we adapt and move forward into the next phases of our lives.&#8221; news.harvard.edu/gazette/story/2020/08</p>
<p>For instance, many educators are working to create virtual spaces for their students to have a &#8220;kind of organic interaction.&#8221; news.harvard.edu/gazette/story/2020/08</p>
<p>Others enable virtual communities where a person&#8217;s presence gives him/her an illusion of nonmediation:</p>
<p>    &#8220;An &#8220;illusion of nonmediation&#8221; occurs when a person fails to perceive or acknowledge the existence of a medium in his/her communication environment and responds as he/she would if the medium were not there.&#8221; CyberPsychology &#038; Behavior 10(1):45-56</p>
<p>That is, &#8220;a level of experience where the technology and the external physical environment disappear from the user&#8217;s phenomenal awareness.&#8221; CyberPsychology &#038; Behavior 10(1):45-56</p>
<p>    Imagine that.</p>
<p>This happens especially since virtual spaces allow the creation of new socializing possibilities, highlighting &#8220;the importance of the sense of presence as mediating variable between the media experience and the emotions induced by it.&#8221; CyberPsychology &#038; Behavior 10(1):45-56</p>
<p>For example, the emotions triggered by the act of being &#8220;in control&#8221; of not allowing in a virtual community, environment, space&#8230; a negative perception that could have practical consequences in a person&#8217;s &#8220;real life&#8221;. Where that person&#8217;s situation may be defined by others. Where they may feel no more than passive and powerless actors in the narrative configuration of what happens to them.</p>
<p>But in a virtual space &#8220;the virtualists&#8221; &#8211; as they could choose to name themselves &#8211; can dominate their identity.</p>
<p>    Free will enabled.</p>
<p>Even someone&#8217;s presence in a virtual environment as a passive and invisible agent at the beginning could give way to a progressive incorporation adapted to the needs (and wants) of said someone. In that way, such virtual reality is &#8220;not influenced only by the environment&#8217;s graphic realism, display dimension, and other technological features, but to a great degree by the characteristics of the experience, including the emotional ones, provided by the technology.&#8221; CyberPsychology &#038; Behavior 10(1):45-56</p>
<p>Moreover, in the case that a person does not want to participate in the communicative dynamics of a virtual space, they can feed on a very significant amount of information, which in the &#8220;real world&#8221; may not necessarily do.</p>
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